The promble of the uniform buffer in in the sample that is named "multipass" · Issue #13 · ARM-software/vulkan-sdk · GitHub
how should I update a uniform buffer · Issue #78 · GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator · GitHub
Fei Yang on Twitter: "Need to relearn the basics sometimes -- how many sets of UBOs to use. My understanding is that waiting for GPU to finish should just give you something
![Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community](https://community.arm.com/resized-image/__size/320x240/__key/communityserver-discussions-components-files/13/RenderDoc.png)
Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community
![Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community](https://community.arm.com/resized-image/__size/320x240/__key/communityserver-discussions-components-files/13/VulkanShading.png)
Vulkan shader problem on Mali Gpu: Accessing array elements inside an Uniform buffer returns all-zero values - Graphics, Gaming, and VR forum - Support forums - Arm Community
![Trying to bind two uniform buffers to vertex shader but failed without validation error - Vulkan - Khronos Forums Trying to bind two uniform buffers to vertex shader but failed without validation error - Vulkan - Khronos Forums](https://community.khronos.org/uploads/default/original/2X/3/31a038e0b5cedf59f9f51d5903247c607fcfd423.png)
Trying to bind two uniform buffers to vertex shader but failed without validation error - Vulkan - Khronos Forums
![c++ - Vulkan Buffer Size is different that what I passed in the CreateBuffer struct - Stack Overflow c++ - Vulkan Buffer Size is different that what I passed in the CreateBuffer struct - Stack Overflow](https://i.stack.imgur.com/qTu2o.png)
c++ - Vulkan Buffer Size is different that what I passed in the CreateBuffer struct - Stack Overflow
![Vulkan Best Practice - FAQs - Part 2 - Graphics, Gaming, and VR blog - Arm Community blogs - Arm Community Vulkan Best Practice - FAQs - Part 2 - Graphics, Gaming, and VR blog - Arm Community blogs - Arm Community](https://community.arm.com/cfs-file/__key/communityserver-blogs-components-weblogfiles/00-00-00-20-66/BP-Part-2.jpg)